All posts by Godzil

Hello! I am Godzil (or Gozilu) also known as Manoel. I'm the main (and currently only) member of 986-Studio, which allow me to put all of my serious projects (ok some are less serious) and to speak about electronic and computer things. I'm one of the few people that still works on the WonderSwan to document and make it working in modern environment, I make (useless) electronics devices, have a lots of project for the Oric computers, and tons of project to work on in general. My main work is software developer in the embedded market, I really enjoy working on the verge between hardware and software, and most of my knowledge on the hardware side was self thought (I still have a background in electronic from my diplomas) I'm also occasionally a game developer. I hope you will enjoy my blog, Cheers!

Fantasy Life: The latest Level5/Nintendo big joke

The title of this post may seems a bit overwhelm, as I will not directly speak about the game, but about something this game is currently hiding.

For those who aren’t aware, Fantasy Life is the latest RPG from Level 5 release to the Western World. Level 5 are known for their work on their work on the Dragon Quest games, the Professor Layton games and a lot of other games on Nintendo systems.

But like I said, the problem is not the game itself or its gameplay, not who made it, but a deep problem about how the Nintendo 3DS is working, and Fantasy Life is maybe not the first game to do this (but I suspect this is fairly new), but will, I’m sure will not be the last.
Continue reading Fantasy Life: The latest Level5/Nintendo big joke

Splash’s WSC_TECH documents

Around one or two years ago a website with exclusive information on the WonderSwan disappear, I’ve manage to contact the author, the original server had a HardDrive crash, but he manage to restore some part and put them on another website. So here are the wsc_tech documents:

http://splash.myweb.hinet.net

I have some sort of a copy of the wsc_tech1, it’s the IO mapping. I will eventually post it here soon.

Oric Schematic – Issue 6.1

After looking on my project roadmap, I’ve discovered that I’ve never released the Replic’Oric schematics!

But first, please be warned, this revision is not the final one for the Replic’Oric project as the hardware VSYNC part is currently broken and shouldn’t be implemented the way it is now on this schematic.

A newer version of the Oric Schematic has been release, please use this version for reference instead of the one in this post.

Continue reading Oric Schematic – Issue 6.1

Second update on WonderLyzer

I’m sending right now the data to process the batch of PCB, due to some test (printer’n’paper test are the best thing to do!) I found that I stupidly use the width of the internal cartridge PCB instead of the cart itself, and found out that the PCB was going more than expected in the swan, so I do a small modification on the PCB to use a more accurate width, and add a T shape like on top to support more the cart connector, and adding a small surprise on this part.

Continue reading Second update on WonderLyzer